Map Migration
Use Map Migration to adjust an IL/CL Horizon to match a new model.
This operation performs ray tracing from a given horizon using an initial model, until the rays hit the surface, and tracing the rays backwards with a new model to obtain the new horizon.
Where is the Map migration operation?
Map Migration is found in the Map View, under the Operations tab (along with other horizon operations).
- Open the Map View.
- Expand the left panel and open the Operations tab.
- At Operation, select Map migration.
Configuring the Map migration operation
- In the navigation bar, select a depth horizon to migrate.
- If you a using a surface model other than z=0, select the From Surface option, and select your surface horizon.
- Select the original and new ray-tracing models.
- Select volumes depending on whether you are using an Isotropic, VTI or TTI modes.
- Specify a value for the halos. These control the extent that rays will be allowed to travel before being considered failed. The default of -1 means rays can travel to the edges of the ray-tracing models. A positive value of Xm will allow them to travel only Xm beyond the input horizon (and still never more than the ray-tracing models.)
Note: The advanced options contain internal defaults and should only be adjusted on advice from the DUG support team.